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Gardevoir δ
Poke-POWER: Energy Jump
Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Psychic Rage
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Black Magic
Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.
Weakness
P ×2Retreat Cost
C CIllustrated by Mitsuhiro Arita
Price History
Not enough price history yet.
All-Time High
N/A
All-Time Low
N/A
90-Day Spread
0.00%
Volatility
STABLE
Other Printings
1
Reprint Risk
LOW
Holo Premium
N/A